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Home/ Questions/Q 6910289
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T08:47:43+00:00 2026-05-27T08:47:43+00:00

What am I missing here: + (id) JSONObjectWithData:(NSData *)data { #if __IPHONE_OS_VERSION_MAX_ALLOWED < 50000

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What am I missing here:

+ (id) JSONObjectWithData:(NSData *)data {
#if __IPHONE_OS_VERSION_MAX_ALLOWED < 50000 
    //iOS < 5 didn't have the JSON serialization class
    return [data objectFromJSONData]; //JSONKit
#else      
    NSError *jsonParsingError = nil;
    id jsonObject = [NSJSONSerialization JSONObjectWithData:data options:0   error:&jsonParsingError];
    return jsonObject;
#endif
}

I’m compiling on base SDK 5.0, deployment version is 4.0. When I run it on an iPhone 3G with 4.2.1 I get …..

dyld: Symbol not found: _OBJC_CLASS_$_NSJSONSerialization

Crash on startup….

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T08:47:44+00:00Added an answer on May 27, 2026 at 8:47 am

    #if __IPHONE_OS_VERSION_MAX_ALLOWED < 50000 is evaluated on compile time. If you compile your code with the iOS 5 SDK the condition will be false. And the NSJSONSerialization code will be used anyway.

    You should check if the NSJSONSerialization class exists. Like this:

    + (id) JSONObjectWithData:(NSData *)data {
        Class jsonSerializationClass = NSClassFromString(@"NSJSONSerialization");
        if (!jsonSerializationClass) {
            //iOS < 5 didn't have the JSON serialization class
            return [data objectFromJSONData]; //JSONKit
        }
        else {
            NSError *jsonParsingError = nil;
            id jsonObject = [NSJSONSerialization JSONObjectWithData:data options:0   error:&jsonParsingError];
            return jsonObject;
        }
        return nil;
    }
    
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