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Asked: May 11, 20262026-05-11T06:44:31+00:00 2026-05-11T06:44:31+00:00

What are most important things you know about templates: hidden features, common mistakes, best

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What are most important things you know about templates: hidden features, common mistakes, best and most useful practices, tips…common mistakes/oversight/assumptions

I am starting to implement most of my library/API using templates and would like to collect most common patterns, tips, etc., found in practice.

Let me formalize the question: What is the most important thing you’ve learned about templates?

Please try to provide examples — it would be easier to understand, as opposed to convoluted and overly dry descriptions

Thanks

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  1. 2026-05-11T06:44:31+00:00Added an answer on May 11, 2026 at 6:44 am

    From ‘Exceptional C++ style’, Item 7: function overload resolution happens before templates specialization. Do not mix overloaded function and specializations of template functions, or you are in for a nasty surprise at which function actually gets called.

    template<class T> void f(T t) { ... }   // (a) template<class T> void f(T *t) { ... }  // (b) template<> void f<int*>(int *t) { ... } // (c) ... int *pi; f(pi); // (b) is called, not (c)! 

    On top of Item 7:

    Worse yet, if you omit the type in template specialization, a different function template might get specialized depending on the order of definition and as a result a specialized function may or may not be called.

    Case 1:

    template<class T> void f(T t) { ... }  // (a) template<class T> void f(T *t) { ... } // (b) template<> void f(int *t) { ... }      // (c) - specializes (b) ... int *pi; f(pi); // (c) is called 

    Case 2:

    template<class T> void f(T t) { ... }  // (a) template<> void f(int *t) { ... }      // (c) - specializes (a) template<class T> void f(T *t) { ... } // (b) ... int *pi; f(pi); // (b) is called 
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