Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6003383
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 23, 20262026-05-23T01:06:49+00:00 2026-05-23T01:06:49+00:00

What are some good resources for learning OpenGL 4.1 aimed at someone relatively new

  • 0

What are some good resources for learning OpenGL 4.1 aimed at someone relatively new to graphics programming?

I’m aware that this was asked before, but I would think that ~9 months would give us more.

I know that OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 4.1 (8th Edition) is coming out apparently in October, but is there anything else? It seems like there’s been some major changes, and I’d hate to feel like my time studying until this book release was wasted. Sites can work too, provided they are focusing on 4.1.

Thank you.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-23T01:06:50+00:00Added an answer on May 23, 2026 at 1:06 am

    If you want to learn graphics programming properly then OGL 4.1 is the place to start these days, but if as a beginner you want to hack stuff out then i’d advise you take an easier route (DirectX). Your programming skills have to up there and especially your maths skills aswell (linear algebra). Get a copy of the Spec and the Red/Orange and Blue books, a good book on mathematics for 3d graphics and prepare for alot of pain, pure 4.1 from scratch is hard.

    Don’t worry about not getting the latest edition of the red book, 3.3->4.1 didn’t change a huge amount in terms of new features or paradigm, mainly just removing deprecated functionality.

    Mesh loaders can be fulfilled by OpenCTM, GXBase is also quite good.

    Don’t bother learning OGL prior to 4.1, it’s based on a deprecated paradigm and so you will waste time learning stuff that is officially out of date. The super bible has a good amount of code that will help you along the way.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Just wondering if anyone has some good resources for learning how to create new
I was wondering if someone could point me towards some good resources for learning
What are some good suggested resources for learning about blocks and GCD in Mac
If someone could point me to some good resources on building a stateless web
I would like to learn Ant. Can anyone recommend some good learning resources about
Learning about threading is fascinating no doubt and there are some really good resources
Does anyone have some good resources on learning more advanced regular expressions I keep
So a similar question was asked here: Do you know some good resources for
I would like to know some good resources (book or website) on learning PHP
Duplicate What are some good resources for learning about Artificial Neural Networks? I'm looking

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.