What are the big limitations with VB.Net that prevent people from wanting to use it as a language to develop games?
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Speed of higher level languages usually keeps them out of “serious” game development, where C and C++ reign supreme. However, more and more games are exposing game logic to scripting languages like Lua and Python.
I’ve heard of indie games being developed in VB, for instance the Zombie Smashers series was developed in VB by James Silva, who recently did the game Dishwasher Dead Samurai in C# .net.
You may want to look into the Xbox Live Arcade framework (XNA) Microsoft put out. You can use that in VB or C#.