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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T20:43:25+00:00 2026-05-12T20:43:25+00:00

What are the suitable data structures for graphs ? I guess the answer varies

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What are the suitable data structures for graphs ?

I guess the answer varies on the type of graph?

in any case, any recommendations?

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  1. Editorial Team
    Editorial Team
    2026-05-12T20:43:25+00:00Added an answer on May 12, 2026 at 8:43 pm

    Seeing as you want an abstract data type, I won’t mention anything about implementation.

    A graph G = <V, E> is a set of vertices V, and a set of edges E where each element in E is a tuple e = <v1, v2>, and v1 and v2 are in V.

    The following may look like Java but I’m really thinking of any sufficiently expressive language:

    interface Graph {
        Set getVertices();
        Set getEdges();
        void addVertex(Object v);
        void addEdge(Object v1, Object v2);
        void removeVrtex(Object v);
        void removeEdge(Object v1, Object v2);
    }
    

    I think this is the bare minimum. I haven’t specified what is returned by getEdges; if the language has a native tuple type it would a set of those. In practice you would want to add extra methods such as:

    int getDegree(Object v);
    void contractEdge(Object v1, Object v2);
    boolean isIsthmus(Object v1, Object v2);  /* does removal of this edge increase the number of components? */
    int numComponents();
    boolean isConnected();  /* return numComponents() <= 1 */
    boolean isCycle(Set path);  /* path is a set of edges. */
    

    etc.

    Extending this to digraphs is left as an exercise :-).

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