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Home/ Questions/Q 7444093
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T11:26:18+00:00 2026-05-29T11:26:18+00:00

What does the following statement mean? Local and dynamically allocated variables have addresses that

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What does the following statement mean?

Local and dynamically allocated variables have addresses that are not known by the compiler when the source file is compiled

I used to think that local variables are allocated addresses at compile time, but this address can change when it will go out of scope and then come in scope again during function calling. But the above statement says addresess of local variables are not known by the compiler. Then how are local variables allocated? Why can global variables’ addresses be known at compile time??

Also, can you please provide a good link to read how local variables and other are allocated?

Thanks in advance!

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  1. Editorial Team
    Editorial Team
    2026-05-29T11:26:19+00:00Added an answer on May 29, 2026 at 11:26 am

    The above quote is correct – the compiler typically doesn’t know the address of local variables at compile-time. That said, the compiler probably knows the offset from the base of the stack frame at which a local variable will be located, but depending on the depth of the call stack, that might translate into a different address at runtime. As an example, consider this recursive code (which, by the way, is not by any means good code!):

    int Factorial(int num) {
        int result;
        if (num == 0)
            result = 1;
        else
            result = num * Factorial(num - 1);
    
        return result;
    }
    

    Depending on the parameter num, this code might end up making several recursive calls, so there will be several copies of result in memory, each holding a different value. Consequently, the compiler can’t know where they all will go. However, each instance of result will probably be offset the same amount from the base of the stack frame containing each Factorial invocation, though in theory the compiler might do other things like optimizing this code so that there is only one copy of result.

    Typically, compilers allocate local variables by maintaining a model of the stack frame and tracking where the next free location in the stack frame is. That way, local variables can be allocated relative to the start of the stack frame, and when the function is called that relative address can be used, in conjunction with the stack address, to look up the location of that variable in the particular stack frame.

    Global variables, on the other hand, can have their addresses known at compile-time. They differ from locals primarily in that there is always one copy of a global variable in a program. Local variables might exist 0 or more times depending on how execution goes. As a result of the fact that there is one unique copy of the global, the compiler can hardcode an address in for it.

    As for further reading, if you’d like a fairly in-depth treatment of how a compiler can lay out variables, you may want to pick up a copy of Compilers: Principles, Techniques, and Tools, Second Edition by Aho, Lam, Sethi, and Ullman. Although much of this book concerns other compiler construction techniques, a large section of the book is dedicated to implementing code generation and the optimizations that can be used to improve generated code.

    Hope this helps!

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