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Home/ Questions/Q 7002923
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T20:59:34+00:00 2026-05-27T20:59:34+00:00

What does the syntax &function_name mean? For example, as used in the delegate System::ComponentModel::DoWorkEventHandler(this,

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What does the syntax &function_name mean?

For example, as used in the delegate

System::ComponentModel::DoWorkEventHandler(this, &Form1::DoWorkEvent)

as used with event handling with a BackgroundWorker object.

The delegate prototype is

public delegate void DoWorkEventHandler(Object^ sender, DoWorkEventArgs^ e)

Presumably this means that &Form1::DoWorkEvent returns a DoWorkEventArgs object? But that doesn’t make much sense.

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  1. Editorial Team
    Editorial Team
    2026-05-27T20:59:35+00:00Added an answer on May 27, 2026 at 8:59 pm

    System::ComponentModel::DoWorkEventHandler(this, &Form1::DoWorkEvent) creates a delegate. The syntax for creating a delegate is gcnew delegatename(thisObject, functionPointer). It creates a delegate that calls functionPointer with this set to thisObject.

    To invoke a delegate, you call it with the appropriate parameters. delegateVariable->Invoke(parameter1, parameter2, etc). In the case of DoWorkEventHandler, parameter1 is sender and parameter2 is e.

    You’re confusing two different things, creation and invocation. The line DoWorkEventHandler(this, &Form1::DoWorkEvent) creates a delegate. The two parameters are thisObject and functionPointer, not sender and e.

    This should have been covered by whatever book/resource you used to learn about delegates in the first place. For example, this article says

    Creating a delegate instance involves calling a constructor. If you
    are encapsulating a static function, you pass in one argument, a
    pointer to that member function. For an instance function, you must
    pass in two arguments: a handle to that instance, as well a pointer to
    the instance member function.

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