Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7876539
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 3, 20262026-06-03T03:10:55+00:00 2026-06-03T03:10:55+00:00

What I am doing is making a console blackjack for fun. I want to

  • 0

What I am doing is making a console blackjack for fun. I want to save the money so users can play day by day but I don’t want to save it in a text file where the user can easily change the amount as they please.

I already thought of making a hidden file or a encrypted file with a password but I don’t like that. I want it to be sort of like when you open some random dll file, all you see is gibberish that you can’t understand.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-03T03:10:56+00:00Added an answer on June 3, 2026 at 3:10 am

    A bulletproof way to prevent users from tampering with their stats is to store stats away from them, on a remote server. This will require users to be online during play, though. OTOH you’d be able to show a ladder of top players and so on.

    An encrypted file is probably the best route if you want offline storage. You just need to hide the file properly.

    Before modifying the file, read its modification time. After the update, restore the time. The user will have harder time figuring out which file has changed.

    Use an innocent file used by your game with a data block inside allowed by format. It could be an XML file storing the encrypted string in a comment. It could be a JPG or PNG file storing the encrypted string in a comment or EXIF section, at a known offset (so you don’t need to parse the file). WAV, OGG, MP3 also allow inclusion of non-interpreted data. This is not real steganography when you hide your data inside the actual pixel values and such, and is far easier.

    I suppose you understand that a determined cracker with a disassembler and a debugger can crack this scheme. But an average user probably won’t bother.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm making an app where I need to save the text in multiple views
Let's say I'm making a game where text can be displayed and scrolled/okay'd when
I'm making this app with which the user can record and play sound and
I am making a simple static app in HTML5. What I am doing now
Okay so here's what I'm doing. I'm making a request to a server to
How can I set the cursor position in a Win32 Console application? Preferably, I
I am currently making this text-based rpg game with a simple GUI. I was
Using a console application, I'm making use of a c++ com dll to call
I'm always making the same steps when I do: script/console do you know some
I'm using the JIT and making a spacetree, but the data the server returns

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.