Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7829253
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 2, 20262026-06-02T10:41:42+00:00 2026-06-02T10:41:42+00:00

What I want to accomplish is an iPad Application with a 3D rotatable cube,

  • 0

What I want to accomplish is an iPad Application with a 3D rotatable cube, and on each side of the cube I want to define multiple areas where once clicked would take to another view or display a popup.

  1. Can this be achieved with some effort using OpenGL ES in Xcode from scratch, or should I use a 3D framework, if so what would be the easiest framework? (I have only heard of Unity and its pretty expensive)

  2. Does anyone have a good tutorial for me to learn how to do this?

I already tried 3D CSS3 Transformation but I want to keep that as the last resort.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-02T10:41:43+00:00Added an answer on June 2, 2026 at 10:41 am

    If all you want is a literal 3D cube, you can use Core Animation for this. Check out CATransformLayer. You can compose true 3D hierarchies pretty easily using CATransformLayer. Joe Ricioppo has a cool article about this, along with some sample code and a video. It’s similar to 3D CSS3 transforms, except it’s a lot easier to manipulate a single layer that represents a 3D hierarchy instead of individually transforming each sublayer. Just rotate all your cube faces initially and position them so they form a cube. Then you can apply transforms to the transform layer itself, and it will do all the fancy math to transform your sublayers automatically.

    The big problem with this is how touch handling will work. You cannot use -hitTest: on CATransformLayer as it is unable to map 2D touches to its own 3D hierarchy. You might be able to rig your own hitTest: implementation to figure this out, but it almost feels like more work than its worth. I’m unaware of what provisions OpenGL offers for 2D-to-3D touch translation, but this may be your only option.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I want to accomplish the following: def feed_items a = [] taggings.each do |k|
I want to accomplish the following task. I have an web application through which
Here's the design I want to accomplish in Perl: A master script calls multiple
I want to accomplish a few tasks: Open a Word document through my program
I want to accomplish something like the following (my interest is in the toInt()
I want to accomplish nearly the same thing as this question , which is
What I want to accomplish is the effect I have seen in this site
What I want to accomplish: [a, b, c, d] -> [ (a, x), (b,
This question does pretty much what I want to accomplish, but my table is
Maybe I should first give an idea of what I want to accomplish as

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.