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Home/ Questions/Q 7548569
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T09:43:54+00:00 2026-05-30T09:43:54+00:00

What I want to do is implement a TextBox which accepts a key combination

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What I want to do is implement a TextBox which accepts a key combination as the input. For example, the text Win + Ctrl + A appears when these keys are pressed (Windows Forms or WPF).

A nice example is in Winamp settings, under “Global Hotkeys”.

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  1. Editorial Team
    Editorial Team
    2026-05-30T09:43:55+00:00Added an answer on May 30, 2026 at 9:43 am

    This is how you can detect almost all keys that are being pressed:
    source: How to detect the currently pressed key?

    private KeyMessageFilter m_filter = new KeyMessageFilter();
    
    private void Form1_Load(object sender, EventArgs e)
    {
        Application.AddMessageFilter(m_filter);
    
    }
    
    
    public class KeyMessageFilter : IMessageFilter
    {
        private Dictionary<Keys, bool> m_keyTable = new Dictionary<Keys, bool>();
    
        public Dictionary<Keys, bool> KeyTable
        {
            get { return m_keyTable; }
            private set { m_keyTable = value; }
        }
    
        public bool IsKeyPressed()
        {
            return m_keyPressed; 
        }
    
        public bool IsKeyPressed(Keys k)
        {
            bool pressed = false;
    
            if (KeyTable.TryGetValue(k, out pressed))
            {
                return pressed;                  
            }
    
            return false; 
        }
    
        private const int WM_KEYDOWN = 0x0100;
    
        private const int WM_KEYUP = 0x0101;
    
        private bool m_keyPressed = false;
    
    
        public bool PreFilterMessage(ref Message m)
        {
            if (m.Msg == WM_KEYDOWN)
            {
                KeyTable[(Keys)m.WParam] = true;
    
                m_keyPressed = true;
            }
    
            if (m.Msg == WM_KEYUP)
            {                
                KeyTable[(Keys)m.WParam] = false;
    
                m_keyPressed = false;
            }
    
            return false;
        }
    }
    
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