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Asked: May 11, 20262026-05-11T07:21:21+00:00 2026-05-11T07:21:21+00:00

What is the benefit of inheriting from std::binary_function (or std::unary_function)? For example I have

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What is the benefit of inheriting from std::binary_function (or std::unary_function)?

For example I have such code:

class Person {  public:     Person();     Person(int a, std::string n);     Person(const Person& src);      int age;     std::string name;  };   Person::Person()            : age(0)              , name('')                {};   Person::Person(int a, std::string n)  : age(a)  , name(n)  {};   Person::Person(const Person& src)  {    age = src.age;    name = src.name;  };   struct PersonPrint : public std::unary_function<Person, void>{    void operator() (Person p){      std::cout << ' Person age: ' << p.age                 << ' name: ' << p.name << std::endl;    }  };   struct PersonGreater : public std::binary_function<Person, Person, bool>{    bool operator()(const Person& p1, const Person p2){      if (p1.age > p2.age) return true;      if (p1.name.compare(p2.name) > 0) return true;      return false;    }  };   int main(int count, char** args)  {    std::vector<Person> personVec;    Person p1(10, 'Person1');    Person p2(12, 'Person2');    Person p3(12, 'Person3');     personVec.push_back(p1);    personVec.push_back(p2);    personVec.push_back(p3);     std::cout << 'before sort: ' << std::endl;    std::for_each(personVec.begin(), personVec.end(), PersonPrint());    std::sort(personVec.begin(), personVec.end(), PersonGreater());    std::cout << 'after: ' << std::endl;    std::for_each(personVec.begin(), personVec.end(), PersonPrint());  } 

But I also could write this code without inheritance form std::unary_function/std::binary_function?

 struct PersonPrint {      void operator() (Person p) {          std::cout << ' Person age: ' << p.age << ' name: ' << p.name << std::endl;       }   };    struct PersonGreater {      bool operator()(const Person& p1, const Person p2) {          if (p1.age > p2.age) return true;           if (p1.name.compare(p2.name) > 0) return true;           return false;       }   }; 

UPDATED

std::binary_function and std::unary_function are deprecated as of C++11 see comment by @AlexandreC.

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  1. 2026-05-11T07:21:22+00:00Added an answer on May 11, 2026 at 7:21 am

    Inheritance from [unary|binary]_function just gives you an additional typedefs in your class:

    For unary_function

    argument_type result_type 

    For binary_function

    first_argument_type second_argument_type result_type  

    Which are those types you pass to [unary|binary]_function. In your case there is no benefits.

    If you ever going to use your Functors with other std Functors modificators like not1, bind1st you have to inherit from [unart|binart]_function.

    And if you are going to store this template information for your purpose it is better to use ready solution.

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  • added an answer The first approach is better, because you give the query… May 11, 2026 at 11:56 am
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