What is the best way of programatically checking if the current device supports Bluetooth peer-to-peer GameKit connectivity? I am aware of how to check for Game Center support, but want to support devices on iOS 3 that have Bluetooth (I know all devices with bluetooth can be upgraded to iOS 4).
Edit: The app functions perfectly fine without Bluetooth, so I don’t want peer-peer to be in UIRequiredDeviceCapabilities.
Many thanks in advance,
jrtc27
Since we know which device supports what, if you can detect device you can make it work. I found this method and it works for me. You can find device capabilities here.
//Return TRUE if Device Support X.
// Check Device Model