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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T01:10:22+00:00 2026-05-14T01:10:22+00:00

What is the best way to send a float in a windows message using

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What is the best way to send a float in a windows message using c++ casting operators?

The reason I ask is that the approach which first occurred to me did not work. For the record I’m using the standard win32 function to send messages:

PostWindowMessage(UINT nMsg, WPARAM wParam, LPARAM lParam)

What does not work:

  • Using static_cast<WPARAM>() does not work since WPARAM is typedef’ed to UINT_PTR and will do a numeric conversion from float to int, effectively truncating the value of the float.
  • Using reinterpret_cast<WPARAM>() does not work since it is meant for use with pointers and fails with a compilation error.

I can think of two workarounds at the moment:

  • Using reinterpret_cast in conjunction with the address of operator:

    float f = 42.0f;
    ::PostWindowMessage(WM_SOME_MESSAGE, *reinterpret_cast<WPARAM*>(&f), 0);
    
  • Using an union:

    union { WPARAM wParam, float f };
    f = 42.0f;
    ::PostWindowMessage(WM_SOME_MESSAGE, wParam, 0);
    

Which of these are preffered? Are there any other more elegant way of accomplishing this?

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  1. Editorial Team
    Editorial Team
    2026-05-14T01:10:22+00:00Added an answer on May 14, 2026 at 1:10 am

    Use reinterpret_cast< WPARAM &>(f). This cast is not restricted to pointers, it also works with references.

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