What is the difference between a pointer and an instance in struct. How do you instantiate an instance and pointer in struct? How do you connect a pointer?
Can anyone explain with an example?
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A unit instance declares an instance of a unit. A unit reference (also called a unit pointer) points to a unit that already exists in the unit hierarchy, or has a value of NULL when it does not point to anything.
Units are static items that can only be created during pre-run generation and can never be destroyed (dereferenced and then garbage collected). A unit can only be instantiated within another unit. So every e program has a tree of unit instances with sys (the only predefined unit) at the root. This is in contrast to structs, which can be dynamically created at any time during the test phase.
Since unit instances can only be created during pre-run generation, they cannot be declared with the do-not-generate operator (!):
A unit reference can either be generated or not. If it is generated, then it must have a constraint that either points it at a separately declared unit instance or NULL:
It is illegal to use the gen action on a unit instance. A unit reference can be generated at any time (on-the-fly), but it must have pre-existing constraint or have one specified with a keeping block:
It is legal to assign to a unit reference in procedural code, but a unit instance cannot be assigned to: