Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3661336
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 19, 20262026-05-19T01:17:39+00:00 2026-05-19T01:17:39+00:00

What is the reasoning behind Interlocked.Read() only being defined for Int64 and not for

  • 0

What is the reasoning behind Interlocked.Read() only being defined for Int64 and not for UInt64? I wouldn’t have thought there was any difference between the two types.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-19T01:17:40+00:00Added an answer on May 19, 2026 at 1:17 am

    The Interlocked class is defined in mscorlib which is CLS-Compliant and UInt32 and UInt64 are, for better or for worse, not CLS-Compliant.

    As for why they are not CLS-Compliant, see this SO article:

    • Why are unsigned int’s not CLS compliant
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Out of curiosity, what is the reasoning behind typeof not being a regular method
I have a pretty crappy book so I am not sure for their reasoning
Never come across this before, just cannot understand the reasoning behind it. I have
Could anyone explain the reasoning behind making say ItemsControl.DisplayMemberPath a dependency property and not
Is the locking object used for synchronization arbitrary or is there reasoning behind choosing
Summary Can you explain the reasoning behind the syntax for encapsulated anonymous functions in
What was (or would be) the reasoning behind creating TDataSource as an intermediary between
I've always wondered the reasoning behind why we must always define D3DVERTEX . Is
1) In the following code, what is the reasoning behind making gameOfLive a variable
What is the reasoning behind types to be redefined in GLib? Why do they

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.