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Home/ Questions/Q 527257
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Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T08:51:47+00:00 2026-05-13T08:51:47+00:00

What is wrong with addAtBegin ? The list seems to be correct after assigning

  • 0

What is wrong with addAtBegin? The list seems to be correct after assigning the newly created node to start, but when control returns to main, the new value is not saved.

typedef struct node
{
    int data;
    struct node *link;
}node;

node* createList(int data)
{
    node *tempNode=(node*)malloc(sizeof(node));
    tempNode->data=data;
    tempNode->link=NULL;
    return tempNode;
}

void addAtBegin(node *start,int data)
{
    node *addedNode=(node *)malloc(sizeof(node));
    addedNode->data=data;
    addedNode->link=(start==NULL)?NULL:start;
    start=addedNode;
}

void displayNodes(node *start)
{
    node *startCopy=start;
    while(startCopy!=NULL)
    {
        printf("%d\t",startCopy->data);
        startCopy=startCopy->link;
    }
    printf("\n");
}

int main( )
{   
    node *start=createList(2);
    addAtBegin(start,1);
    displayNodes(start);
    return 0;
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T08:51:48+00:00Added an answer on May 13, 2026 at 8:51 am

    Looks like another list question to me, with the same answer as most of them – start should be a pointer to a pointer.

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