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Home/ Questions/Q 6562265
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T13:41:21+00:00 2026-05-25T13:41:21+00:00

What tool can I use best for tracing OpenGL errors? I once used gDEBugger,

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What tool can I use best for tracing OpenGL errors? I once used gDEBugger, but that is not yet available for 10.7, and I used to have some problems with it. Xcode Instruments does seem to only have some driver statistics. All I need is a tracer that tells me which OpenGL call led to an error.

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  1. Editorial Team
    Editorial Team
    2026-05-25T13:41:22+00:00Added an answer on May 25, 2026 at 1:41 pm

    You could try the OpenGL Profiler provided along with the development tools:

    /Developer/Applications/Graphics Tools/OpenGL Profiler

    This will let you attach to an application, dump a trace, or break when OpenGL encounters an error.

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