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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T09:10:34+00:00 2026-05-15T09:10:34+00:00

What’s the right way to do this? I have an array that I will

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What’s the right way to do this?

I have an array that I will use on several methods. I will add objects to it, get values, replace values, etc.

Today I do this:

I declare it on .h, using something like

NSMutableArray *myArray;

as soon as the application starts, I declare it on .m doing something like

myArray = [[[NSArray alloc] init] retain];

If I don’t add the retain the array will be released at some point and the application will crash. But allocating the array at the beginning of the application and left it “open” without releasing it will make instruments cry, pointing the finger at me, calling me a “leaker”…

How to solve that? Is this the correct way to do that? how do you guys do stuff like this?

thanks

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  1. Editorial Team
    Editorial Team
    2026-05-15T09:10:34+00:00Added an answer on May 15, 2026 at 9:10 am

    alloc implicitly sets the retain count to 1. By sending the retain message you’re incrementing the retain count to 2. In order for the object to be deallocated you would then need to release it twice. Failure to do so would result in a memory leak.

    Ideally you should create the object in your init method using [[NSArray alloc] init] and then release it in your dealloc method like so:

    - (void)dealloc {
        [myArray release];
        [super dealloc];
    }
    

    You might also find this article useful: http://developer.apple.com/mac/library/documentation/cocoa/Conceptual/MemoryMgmt/MemoryMgmt.html

    One more thing: You declared myArray as an NSMutableArray but instantiated it as an NSArray. Perhaps that’s causing the crash.

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