Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6189053
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 24, 20262026-05-24T02:20:31+00:00 2026-05-24T02:20:31+00:00

When a chess piece is dragged and dropped the move needs to be checked

  • 0

When a chess piece is dragged and dropped the move needs to be checked for validity.

How do I carry around the data of which of the 64 squares the original square of the piece came from and get at the data of which of the 64 squares the drop square is, all of this in the context of gwt-dnd?

I am very very new to gwt and gwt-dnd. Some pseudo code would be very much appreciated.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-24T02:20:32+00:00Added an answer on May 24, 2026 at 2:20 am

    I do similar thing but with gwtquery drag-and-drop plugin. I create a simple checker game : http://gwtquery-plugins.googlecode.com/svn/trunk/droppable/demo/DraughtsSample/DraughtsSample.html

    The code can be found there : http://gwtquery-plugins.googlecode.com/svn/trunk/droppable/demo/DraughtsSample/DraughtsSample.html

    I guess you can inspire you with what I did and adapt it to gwt-dnd…

    If you want more info about gwtquery drag-and-drop plugin, just read this article : http://code.google.com/p/gwtquery-plugins/wiki/DragAndDropPluginForGWTDeveloppers

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I've been fiddling around with CHESS , which seems like an incredibly useful tool.
I'm doing a chess game. In there, I want to move an element with
I'm trying to animate a chess piece in a board. First I created a
There are plenty of Chess AI's around, and evidently some are good enough to
I want to program a chess engine which learns to make good moves and
implementing code for customized mini(less squares, less pieces ) chess board in java or
I have a string which contains coordinates of chess pieces: pieces = [Ka4Qb3Td7b4c4] How
I'm making a chess game, and I have a base 'piece' interface that I
The following method is used to determine whether or not a chess piece is
I'm developing chess game for Android ( androidchess.appspot.com ). If I want to add

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.