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Home/ Questions/Q 1026839
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T12:08:40+00:00 2026-05-16T12:08:40+00:00

When apple developed the UITableView for the first iPhone they had a problem in

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When apple developed the UITableView for the first iPhone they had a problem in performance when scrolling through it. Then one clever engineer discovered that the cause of this was that allocation of objects comes with a price, so he came up with a way to reuse cells.

“Object allocation has a performance cost, especially if the allocation has to happen repeatedly over a short period—say, when the
user scrolls a table view. If you reuse cells instead of allocating
new ones, you greatly enhance table-view performance.”

Source: iOS Reference Library

To reuse a cell you use:

UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];

Now, what I am wondering is, what actually happens here? Does it look in the TableView if there is a cell with that identifier and just returns that one? Well yea duh, but if it sends a reference instead of allocating and I have a table view with let’s say 4 cells with the same identifier all visible. How can it multiply itself into four instances without allocating?

I want to know this because I am building a calendar type component and all the cells have the same structure only the text within changes. So if I could somehow reuse my cells instead of allocating I think I might get a better performance.

My own theory is that it allocates the four cells (simply because it has too). When a cell disappears from the screen it will be put in the TableView reuse queue. When a new cell is needed it looks in the que if a cell with the same identifier is available, it invokes prepareForReuse method on that cell and it removes itself from the queue.

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  1. Editorial Team
    Editorial Team
    2026-05-16T12:08:41+00:00Added an answer on May 16, 2026 at 12:08 pm

    dequeueReusableCellWithIdentifier: only returns a cell if it has been marked as ready for reuse. This is why in almost every cellForRowAtIndexPath: method you will see something like

    
    
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
    
    if (nil == cell) {
        cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
                                       reuseIdentifier:CellIdentifier];
    }
    
    // Do something to cell
    
    return cell;
    
    

    In effect, enough rows will be allocated to fill the visible part of the tableview (plus one or two more). As cells scroll off screen, they are removed from the table and marked as ready for reuse. As the queue of “available cells” grows, your line that asks for a dequeued cell will start obtaining a cell to use, at which point you will not have to allocate anymore.

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