Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6637471
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 25, 20262026-05-25T23:19:10+00:00 2026-05-25T23:19:10+00:00

When building the Linux kernel from sources one could decide if a certain functionality

  • 0

When building the Linux kernel from sources one could decide if a certain functionality is statically built into the kernel or packed into a module for dynamic insertion by .config.

If on the other hand I have sources for any 3rd party module, like for example a packaged device driver, is it possible to programmatically integrate this code into the kernel statically instead? And not load the kernel module from the root filesystem?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-25T23:19:10+00:00Added an answer on May 25, 2026 at 11:19 pm

    Sure, you just need to do a bit of hacking to move the external module into the kernel source tree, tweak the Makefiles/Kconfig a bit so that the code is built-in, and then build your kernel image. For example, let’s say you move the module source into drivers/blah. Then you should add a line to then end of drivers/Makefile like

    obj-y += blah/
    

    and you should make sure that drivers/blah/Makefile is set up to build your module in, with something like

    obj-y += mymodule.o
    mymodule-objs := src.o other.o
    

    and so on, where your Makefile is set up however it needs to be to build the particular module you’re working on.
    Note: You have to use the output file name for mymodule-objs and not the input filename!

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm building a sample kernel module under linux . The module sources are out
I'm running Fedora 14 64 bits. I cloned the kernel source tree from git://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux-2.6.git
I am building an Arch Linux system from scratch, and presently there is no
Does the kernel module need a linux kernel to finish the compilation ? Can
I have compiled the Linux kernel source for android. After building the source i
make -C /usr/src/linux-2.6.32.9 M=`pwd` LD /root/test/lkm/built-in.o Building modules, stage 2. MODPOST 1 modules make:
I'm working on building kexec as an external kernel module, using the Android NDK.
I've been doing operating system development (not building a Linux kernel), and have gotten
How do I find out what platform SCons is building for (Linux, Mac OS
I need to expose some C++ classes to C# (I am building on Linux,

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.