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Home/ Questions/Q 8044683
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Editorial Team
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Editorial Team
Asked: June 5, 20262026-06-05T05:18:11+00:00 2026-06-05T05:18:11+00:00

When Compiling for iPhone Simulator with Xcode 4.2, if I place $(BUILT_PRODUCTS_DIR) in Build

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When Compiling for iPhone Simulator with Xcode 4.2, if I place

“$(BUILT_PRODUCTS_DIR)”

in

Build Settings / Header search paths / Debug

and exit editing I can see it resolves to:

“build/Debug-iphoneos”

Where should this be on my system? I have looked in:

Library/Developer/Xcode/DerivedData/{Project Name}/Build

but I can’t find a file called build that contains a folder called Debug-iphoneos.

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  1. Editorial Team
    Editorial Team
    2026-06-05T05:18:13+00:00Added an answer on June 5, 2026 at 5:18 am

    On my system, compiling an OSX project, that resolves to an absolute path:

    BUILT_PRODUCTS_DIR /Users/andy/Source/MyProject/build/Debug
    

    There are so many Xcode build variables that I keep a text file with a sample list of them which I got from executing a custom build script and viewing the output within the log tab.

    If your code is going into the Library folder, then that is hidden under Lion. You can unhide it from the command line (Terminal) using:

    $ cd ~
    $ chflags nohidden Library
    

    You should then be able to see its content.

    Another tip: I have a ~/tmp folder where I let temporary stuff accumulate and I have set my Xcode preferences to put DerivedData and Archives into that folder so I can:

    • delete it now and again (I don’t like temporary stuff accumulating where I cannot control it).
    • see it for packaging pre-release Archived project to testers.
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