When creating an app that will run on iPad and iPhone, how does the image management work?
Say you have an app that was created for the iPad and all of the background images are 1024×748 ( I know thats not retina size).
If you were to make this app also run on the iPhone you wouldnt want people to have to download the full 1024×748 backgrounds with the iPhone version.
I understand that you can supply images for each device but does apple somehow set up the app so that if you download the iPhone version it doesnt download the larger pictures?
Or am I misunderstanding something entirely?
You have to options:
create an universal app where all the graphics will be inside
create 2 separate apps and in the iphone add only iphone graphics and in the ipad add only ipad graphics.