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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T06:37:22+00:00 2026-05-12T06:37:22+00:00

When I compile and run programs in Bloodshed I save everything into a a

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When I compile and run programs in Bloodshed I save everything into a a folder labeled C++ in my username folder. When I downloaded FLTK, extracted it to the C++ folder, then tried to run a program using header files from FLTK, it was unable to find the files. My guess is that when the compiler looks for the header files it’s only looking in the C++ folder, and the FLTK header files are embedded in folders that are inside of the C++ folder.

I googled around for a way to somehow have file paths that include looks into when it looks for the specified header file, but I couldn’t find anything. Does anyone with experience using Bloodshed know how to do this?

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  1. Editorial Team
    Editorial Team
    2026-05-12T06:37:22+00:00Added an answer on May 12, 2026 at 6:37 am

    Most people here probably don’t use DevC++, having been warned off it by people like me. DevC++ has lots of problems and is no longer being developed. You should consider
    switching to Code::Blocks, which is better in just about every way.

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