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Home/ Questions/Q 6844215
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T00:20:54+00:00 2026-05-27T00:20:54+00:00

When I run the scons command from the neo folder in my extracted source

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When I run the scons command from the neo folder in my extracted source tree, I get the following output:

nroach44@ASUS-P5G43T-U1110:~/Source/doom3engine/neo$ scons
scons: Reading SConscript files ...
Loading build configuration from site.conf:
  BUILD_GAMEPAK='0'
  JOBS='1'
  DEDICATED='0'
  SILENT='0'
  GL_HARDLINK='0'
  ID_MCHECK='2'
  BUILD_ROOT='build'
  ALSA='1'
  CC='gcc'
  TARGET_D3XP='1'
  TARGET_CORE='1'
  BUILD='debug'
  TARGET_GAME='1'
  TARGET_MONO='0'
  BASEFLAGS=''
  CXX='g++'
  NOCURL='0'
  DEBUG_MEMORY='0'
  IDNET_HOST=''
  LIBC_MALLOC='1'
  ID_NOLANADDRESS='0'
  TARGET_DEMO='0'
AttributeError: 'SConsEnvironment' object has no attribute 'M4':
  File "/home/nroach44/Source/doom3engine/neo/SConstruct", line 422:
    SConscript( g_build + '/core/glimp/sys/scons/SConscript.gl' )
  File "/usr/lib/scons/SCons/Script/SConscript.py", line 614:
    return method(*args, **kw)
  File "/usr/lib/scons/SCons/Script/SConscript.py", line 551:
    return _SConscript(self.fs, *files, **subst_kw)
  File "/usr/lib/scons/SCons/Script/SConscript.py", line 260:
    exec _file_ in call_stack[-1].globals
  File     "/home/nroach44/Source/doom3engine/neo/build/debug/core/glimp/sys/scons/SConscript.gl", line 69:
gl_env.M4( i_m4, i_m4 + '.m4' )

I can’t tell if it’s missing something, not referenced something or what. This does happen from a fresh extract into a new folder too.

Thanks!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T00:20:55+00:00Added an answer on May 27, 2026 at 12:20 am

    Try installing the m4 macro package — perhaps scons is looking for it and this is its way of reporting missing tools?

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