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Home/ Questions/Q 678687
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T01:10:38+00:00 2026-05-14T01:10:38+00:00

When I started on my current project, there was already an App in the

  • 0

When I started on my current project, there was already an App in the App Store. This App was iPhone only.

My first task was to test and build a version that also ran on an iPod Touch.

About 3 weeks ago Apple removed the option on iTunes connect to set
the device requirements. And sent an email out to all developers:

“The App Store requires that you
provide metadata about your
application before submitting it.
While most of this metadata is
specified using the iPhone Developer
Program Portal, the process for
selecting device-related dependencies
in iTunes Connect is no longer
available. Instead, if your app relies
on features that are specific to a
device, such as the compass on iPhone
3GS, add the
UIRequiredDeviceCapabilities key to
your app’s Info.plist file to indicate
the specific hardware feature
required.”

When I compiled the iPod compatible version I set the device requirements (UIRequiredDeviceCapabilities) in the info.plist to:

  1. location-services (gps or skyhook)
  2. wi-fi (any device)

However, as the App was originally uploaded and the option for “iPhone
only” set in iTunes connect this appears to be the default.

The kicker is, because Apple have removed this feature there is no way
to change it!

Has anyone come up against this problem? And how did you solve it? Is it possible I have incorrect values in UIRequiredDeviceCapabilities?

UPDATE: The app will run fine on a iPod Touch if installed as a development version via Xcode. The problem is on the App Store it is listed as iPhone only and when iPod Touch users search in the App store no results are returned.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T01:10:38+00:00Added an answer on May 14, 2026 at 1:10 am

    Final solution discovered from multiple sources and email exchanges with Apple.

    Firstly, this is only a problem if your App was originally submitted to the App Store and you ticked the iPhone only option.

    Steps to avoid compatibility issues:

    1. Compile your new App with the required UIRequiredDeviceCapabilities in the info.plist file. See Device Support documentation.

    2. When submitting your App send an email to iTunesConnect@apple.com listing the:

      • Application Name
      • Apple ID
      • Bundle Identifier
      • Bundle Version
      • Required Capabilities

    Explain that your when approved the reviewer needs to TURN OFF the default device requirements originally set in iTunes Connect.

    If you don’t send an email before your App is approved you will have to submit another binary even if the iTunes Connect override is set correctly.

    Plan your upgrade carefully, it has taken well over 2 weeks to track down and resolve this problem.

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