when I try to overload operator == and != in C#, and override Equal as recommended, I found I have no way to distinguish a normal object and null. For example, I defined a class Complex.
public static bool operator ==(Complex lhs, Complex rhs)
{
return lhs.Equals(rhs);
}
public static bool operator !=(Complex lhs, Complex rhs)
{
return !lhs.Equals(rhs);
}
public override bool Equals(object obj)
{
if (obj is Complex)
{
return (((Complex)obj).Real == this.Real &&
((Complex)obj).Imaginary == this.Imaginary);
}
else
{
return false;
}
}
But when I want to use
if (temp == null)
When temp is really null, some exception happens. And I can’t use == to determine whether the lhs is null, which will cause infinite loop.
What should I do in this situation.
One way I can think of is to us some thing like Class.Equal(object, object) (if it exists) to bypass the == when I do the check.
What is the normal way to solve the problem?
Thank you.
You should consider using the static Equals method in the operator overloads (which will call the instance Equals method):
Note: You may also check for
nullin the Equals method.You can also read the Object.Equals Topic on MSDN, which is a great source of samples.