When I try to run andengine examples I get this problem:
The method createBoxBody(PhysicsWorld, IShape, BodyDef.BodyType, FixtureDef) from the type PhysicsFactory refers to the missing type IShape
On this line:
PhysicsFactory.createBoxBody(this.mPhysicsWorld, ground, BodyType.StaticBody, wallFixtureDef);
and this error:
The method registerUpdateHandler(IUpdateHandler) in the type Entity is not applicable for the arguments (PhysicsWorld)
On this line:
this.mScene.registerUpdateHandler(this.mPhysicsWorld);
Thanks
I had the same problem.
The solution was to make AndEnginePhysicsBox2DExtension-GLES2 have AndEngine-GLES2 as a module dependency in IntelliJ.