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Home/ Questions/Q 6191607
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T02:47:44+00:00 2026-05-24T02:47:44+00:00

When I use RegisterInstance , there’s obviously an instance created, but by my code.

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When I use RegisterInstance, there’s obviously an instance created, but by my code.

Is there any circumstance when unity would create a registered object during setup?

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  1. Editorial Team
    Editorial Team
    2026-05-24T02:47:45+00:00Added an answer on May 24, 2026 at 2:47 am

    No, there’s nothing in the standard registration objects that would cause registered objects to be created under the hood. There’s a bunch of reflection over those object’s types, so the assembly will get loaded into working set at that point. Unity actually defers as much work as possible to resolve time; the build plan, for example, isn’t created until the first resolve for that type.

    Are you seeing a specific issue, anticipating one, or just curious? More details about your actual concern would help in answering that question.

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