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Home/ Questions/Q 3785464
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T11:31:57+00:00 2026-05-19T11:31:57+00:00

When I use Spy++, I notice that mouse entering a button triggers a series

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When I use Spy++, I notice that mouse entering a button triggers a series of WM_TIMER .

How is Windows doing this? Is it requesting that the OS notify it or call a function pointer after X milliseconds, or does the widget register its own timer proc?

The reason I want to know this is because I’m building a game gui api in C++ and want to incorporate this sort of mechanism.

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  1. Editorial Team
    Editorial Team
    2026-05-19T11:31:58+00:00Added an answer on May 19, 2026 at 11:31 am

    MS Windows’s GUI animation capability is very limited. You can say nothing if you had known real animation capable OS like Mac OS X.

    Windows GUI is a composition of various child windows which has own event handler routine and drawing code. Very clumsy and performance inefficient of course, only provide easy access to ordinary developers.

    In short, I want to say that MS Windows is the least recommendable reference for developing a game GUI framework. If I have a opportunity to develop new GUI framework, first thing I would devise is a mechanism to separate input event handling and graphic drawing for consolidated screen drawing, like game programs do.

    Have a look at this:
    http://www.rawmaterialsoftware.com/juce.php


    (source: rawmaterialsoftware.com)

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