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Home/ Questions/Q 524655
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T08:35:26+00:00 2026-05-13T08:35:26+00:00

When I write like this: class A { public: virtual void foo() = 0;

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When I write like this:

class A {
    public: virtual void foo() = 0;
}

class B {
    public: void foo() {}
}

…B::foo() becomes virtual as well. What is the rationale behind this? I would expect it to behave like the final keyword in Java.

Add: I know that works like this and how a vtable works 🙂 The question is, why C++ standard committee did not leave an opening to call B::foo() directly and avoid a vtable lookup.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T08:35:27+00:00Added an answer on May 13, 2026 at 8:35 am

    The standard does leave an opening to call B::foo directly and avoid a table lookup:

    #include <iostream>
    
    class A {
        public: virtual void foo() = 0;
    };
    
    class B : public A {
        public: void foo() {
            std::cout <<"B::foo\n";
        }
    };
    
    class C : public B {
        public: void foo() {
            std::cout <<"C::foo\n";
        }
    };
    
    int main() {
        C c;
        A *ap = &c;
        // virtual call to foo
        ap->foo();
        // virtual call to foo
        static_cast<B*>(ap)->foo();
        // non-virtual call to B::foo
        static_cast<B*>(ap)->B::foo();
    }
    

    Output:

    C::foo
    C::foo
    B::foo
    

    So you can get the behaviour you say you expect as follows:

    class A {
        virtual void foo() = 0;
        // makes a virtual call to foo
        public: void bar() { foo(); }
    };
    
    class B : public A {
        void foo() {
            std::cout <<"B::foo\n";
        }
        // makes a non-virtual call to B::foo
        public: void bar() { B::foo(); }
    };
    

    Now callers should use bar instead of foo. If they have a C*, then they can cast it to A*, in which case bar will call C::foo, or they can cast it to B*, in which case bar will call B::foo. C can override bar again if it wants, or else not bother, in which case calling bar() on a C* calls B::foo() as you’d expect.

    I don’t know when anyone would want this behaviour, though. The whole point of virtual functions is to call the same function for a given object, no matter what base or derived class pointer you’re using. C++ therefore assumes that if calls to a particular member function through a base class are virtual, then calls through derived classes should also be virtual.

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