Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 1022273
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 16, 20262026-05-16T11:26:28+00:00 2026-05-16T11:26:28+00:00

When is it acceptable for an indexer to automatically add items to a collection/dictionary?

  • 0

When is it acceptable for an indexer to automatically add items to a collection/dictionary? Is this reasonable, or contrary to best practices?

public class I { /* snip */  }
public class D : Dictionary<string, I>
{
    public I this[string name]
    {
        get
        {
            I item;
            if (!this.TryGetValue(name, out item))
            {
                item = new I();
                this.Add(name, item);
            }
            return item;
        }
    }
}

Sample of how this may be used in a collection:

public class I
{
    public I(string name) {/* snip */}
    public string Name { get; private set; }
    /* snip */
}
public class C : Collection<I>
{
    private Dictionary<string, I> nameIndex = new Dictionary<string, I>();

    public I this[string name]
    {
        get
        {
            I item;
            if (!nameIndex.TryGetValue(name, out item))
            {
                item = new I(name);
                this.Add(item); // Will also add the item to nameIndex
            }
            return item;
        }
    }

    //// Snip: code that manages nameIndex 
    // protected override void ClearItems()
    // protected override void InsertItem(int index, I item)
    // protected override void RemoveItem(int index)
    // protected override void SetItem(int index, I item)
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-16T11:26:28+00:00Added an answer on May 16, 2026 at 11:26 am

    There’s two problems that you should consider – both of which suggest this is a bad idea.

    First, inheriting from the .NET BCL collection types is not generally a good idea. The main reason for this is that most methods on those types (like Add and Remove) are not virtual – and if you provide your own implementations in a derived class, they will not get called if you pass your collection around as the base type. In your case, by hiding the Dictionary<TK,TV> indexer property, you are creating a situation where a call using a base-class reference will do something different than a call using a derived-class reference … a violation of the Liskov Substitution Principle:

    var derived = new D();
    var firstItem = derived["puppy"]; // adds the puppy entry
    
    var base = (Dictionary<string,I>)derived;
    var secondItem = base["kitten"]; // kitten WAS NOT added .. BAD!
    

    Second, and more importantly, creating an indexer that inserts an item when you attempt to find one is entirely unexpected. Indexers have clearly defined get and set operations – implementing the get operation to modify the collection is very bad.

    For the case you describe, you’re much better off creating an extension method that can operate on any dictionary. Such an operation is both less surprising in what it does, and also doesn’t require creating a derived collection type:

    public static class DictionaryExtensions
    { 
        public static TValue FindOrAdd<TKey,TValue>( 
                 this IDictionary<TKey,TValue> dictionary, TKey key, TValue value )
            where TValue : new()
        { 
            TValue value; 
            if (!this.TryGetValue(key, out value)) 
            { 
                value = new TValue(); 
                this.Add(key, value); 
            } 
            return value; 
        } 
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Is it acceptable to make more than 1 facade class (not instance) in a
Is it acceptable to add types to the std namespace. For example, I want
Is it acceptable to add special, but unnecessary, content based on a user's web
Is it acceptable to submit from an http form through https? It seems like
Is it ever acceptable to have a memory leak in your C or C++
Similar to Is hard-coding literals ever acceptable? , but I'm specifically thinking of magic
An old Direct3D book says ...you can achieve an acceptable frame rate with hardware
Do you think changing directories inside bash or Perl scripts is acceptable? Or should
An XML attribute declared as xs:boolean can acceptable be true, false, 0 or 1.
In a web application, is it acceptable to use HTML in your code (non-scripted

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.