Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 168019
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 11, 20262026-05-11T12:22:44+00:00 2026-05-11T12:22:44+00:00

When overriding a class in C++ (with a virtual destructor) I am implementing the

  • 0

When overriding a class in C++ (with a virtual destructor) I am implementing the destructor again as virtual on the inheriting class, but do I need to call the base destructor?

If so I imagine it’s something like this…

MyChildClass::~MyChildClass() // virtual in header {     // Call to base destructor...     this->MyBaseClass::~MyBaseClass();      // Some destructing specific to MyChildClass } 

Am I right?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. 2026-05-11T12:22:44+00:00Added an answer on May 11, 2026 at 12:22 pm

    No, destructors are called automatically in the reverse order of construction. (Base classes last). Do not call base class destructors.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

This question is about overriding a virtual method in a derived class with a
This seems like something simple but I can't seem to get it to work.
I have an abstract entity base class defined like this: public abstract class SessionItem
I have some classes layed out like this class A { public virtual void
I always thought base.Something was equivalent to ((Parent)this).Something , but apparently that's not the
Let's assume there's a class with a virtual property (let's call it 'P'). It's
Consider the following class hierarchy: base class Object with a virtual method foo() an
This doesn't work: class Foo { public: virtual int A(int); virtual int A(int,int); };
I think what I need is something the .net folks call transparent dynamic proxy,
I am pasting my code below; My base class is overriding Equals and getHashcode

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.