When testing my app, everything runs fine on the iOS simulator, but I experience memory leaks when running the same app on a physical iOS device. I am new to developing iOS apps and I know that are many potential reasons for this. I want to know why things are different between the simulator and a physical device and if there is a way to solve my memory leak issue?
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I would suggest you go through the tutorial below. It will help you a lot to understand how to debug your memory problems and other issues.
hint: your problem can be solved with zombie objects; but I advise you to follow the tutorials first.