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Home/ Questions/Q 412475
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T18:05:20+00:00 2026-05-12T18:05:20+00:00

When there are two objects going to collide, I check them with CGRectIntersectsRect. However,

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When there are two objects going to collide, I check them with CGRectIntersectsRect.
However, before it returns me with YES (they collide), they are already overlapped.
Is there any other way to detect and resolve collision?

My workaround is to compare their Y axis and move the object far apart from each other, once they are detected collision.

Also, one of my objects is a circle, is there any other functions for iPhone SDK to detect the collision better? (currently I treat the circle as a rectangle, as its frame is a rectangle)

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  1. Editorial Team
    Editorial Team
    2026-05-12T18:05:21+00:00Added an answer on May 12, 2026 at 6:05 pm

    Here are some references you might try:

    • Fast Circle-Rectangle Intersection Checking from Graphic Gems (ISBN 9780122861666)
    • Circle-Rectangle collision detection (intersection)
    • area of intersection between circle and rectangle
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