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Home/ Questions/Q 6813633
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T20:35:35+00:00 2026-05-26T20:35:35+00:00

When using a class derived from Xna.Framework.DrawableGameComponent , it requires a Game object for

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When using a class derived from Xna.Framework.DrawableGameComponent, it requires a Game object for the constructor, where do I get this from? The combined Silverlight and XNA project doesn’t seem to have one.

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  1. Editorial Team
    Editorial Team
    2026-05-26T20:35:35+00:00Added an answer on May 26, 2026 at 8:35 pm

    There is no Game object, or GameComponents in a combined Silverlight and XNA application. From Microsoft’s App Hub:

    Moving to this new model does have some trade-offs—namely, the Game
    class and related functionality, such as GameComponents, are not
    present. The rest of this guide attempts to answer the common
    questions about how to migrate to the new application model. It also
    acts as an educational tool for starting in the new model to draw some
    parallels back to your existing knowledge.

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