Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 1098895
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 17, 20262026-05-17T00:39:00+00:00 2026-05-17T00:39:00+00:00

When using a property of type NSMutableDictionary outside of the class I cannot add

  • 0

When using a property of type NSMutableDictionary outside of the class I cannot add objects.

This is the class.h file

@interface cSummary : NSObject 
{
@public
    NSMutableDictionary*    PaymentMethodSalesTotals;
}

@property (nonatomic, retain) NSMutableDictionary*  PaymentMethodSalesTotals;

@end

The class.m file is like this

    #import "cSummary.h"


@implementation cSummary

@synthesize PaymentMethodSalesTotals;

#pragma mark -
#pragma mark Initialisation

-(id)init
{
    return [super init];

    PaymentMethodSalesTotals = [[ NSMutableDictionary alloc] init];

    [PaymentMethodSalesTotals setObject:[NSNumber numberWithFloat:0.0f] forKey:[NSNumber numberWithInt:10]];
    [PaymentMethodSalesTotals setObject:[NSNumber numberWithFloat:0.0f] forKey:[NSNumber numberWithInt:20]];
    [PaymentMethodSalesTotals setObject:[NSNumber numberWithFloat:0.0f] forKey:[NSNumber numberWithInt:30]];
}

#pragma mark -
#pragma mark Memory management

- (void)dealloc 
{
    if (PaymentMethodSalesTotals != nil)
        [PaymentMethodSalesTotals release];

    [super dealloc];
}


@end

Then this is used in another class like this

cSummary* oSummary = [[cSummary alloc] init];

NSNumber* numPrice = [NSNumber numberWithFloat:150.0f];
[oSummary.PaymentMethodSalesTotals setObject:numPrice forKey:[NSNumber numberWithInt:10]];

If I view this in debug the PaymentMethodSalesTotals collection still has no values in it?

  • 1 1 Answer
  • 1 View
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-17T00:39:01+00:00Added an answer on May 17, 2026 at 12:39 am

    In init you return first so the dictionary isn’t allocated/instantiated. Move the return to the end of the method.

    -(id)init
    {
        return [super init]; //!!!!!!!!!!!!
    
        PaymentMethodSalesTotals = [[ NSMutableDictionary alloc] init];
    ....
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am trying to change the property type in interface implementation class using explicit
This is a bug? Using NHibernate.Expression.Example.Create(userExample) if my class use Int32 on property 'Type'
I am trying to add a dependency to a class property using Unity Configuration
I am trying to add a dependency to a class property using Unity Configuration
I am having the following code: @interface Room : NSObject { @protected NSMutableDictionary* mCustomProperties;
Is there a difference between using a read-only property: type T(arg) = member x.M
I have the following case: public interface IPerson { .. } public class Person
When I try to use ObjectDataProvider and set type using Type property: xmlns:sys=clr-namespace:System;assembly=mscorlib xmlns:eng=clr-namespace:ViKing.Engine;assembly=ViKing.Engine
Why does this LINQ query (Id is a property of type long in the
There are many examples of using the property type db.URLProperty in appengine, but it's

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.