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Home/ Questions/Q 3672246
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T02:35:07+00:00 2026-05-19T02:35:07+00:00

When you create a CGLayer like so, and then get the context…it appears to

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When you create a CGLayer like so, and then get the context…it appears to be impossible to release the CGContextRef?

Releasing the CGLayerRef itself (apparently) works fine.

You’d think you could release the CGContextRef just before releasing the CGLayer – but no? Nor can you release the CGContextRef just after releasing the CGLayer.

If you release the CGContextRef, the app crashes.

CGLayerRef aether = CGLayerCreateWithContext(
    UIGraphicsGetCurrentContext(), CGSizeMake(1024,768), NULL);
CGContextRef weird = CGLayerGetContext(aether);

// paths, strokes, filling etc
// paths, strokes, filling etc

// try releasing weird here
CGLayerRelease(aether);
// or, try releasing weird here

Does anyone know what is going on here? (Note further that CGContextRelease is indeed just the same as CFRelease, with some nil checking.)

In fact should you never manually release CGContextRef? Does anyone know? Cheers.

CGContextRelease(weird); // impossible, not necessary, doesn't work???

Regarding Joel’s spectacular answer below:

Is releasing the CGLayerRef correct and proper? Joel has pointed out:
“Yes, since the function you’re obtaining it from has ‘Create’ in its signature. See: documentation/CoreFoundation/”

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  1. Editorial Team
    Editorial Team
    2026-05-19T02:35:08+00:00Added an answer on May 19, 2026 at 2:35 am

    You do not own the context returned from CGLayerGetContext, and so should not release it*. In particular, see http://developer.apple.com/library/mac/#documentation/CoreFoundation/Conceptual/CFMemoryMgmt/Concepts/Ownership.html#//apple_ref/doc/writerid/cfGetRule for information regarding ‘Get’ functions in Core Foundation.

    *: at least, you shouldn’t release it given your example code. If you retained it first (CGContextRetain(weird)), then you should have a CGContextRelease to balance it.

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