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Home/ Questions/Q 9160607
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T13:46:42+00:00 2026-06-17T13:46:42+00:00

Whenever I load a sprite (png file) with XNA framework, it results in a

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Whenever I load a sprite (png file) with XNA framework, it results in a white rectangle behind the sprite. How do I filter this out? My code is below

protected override void Draw(GameTime gameTime)
{
    GraphicsDevice.Clear(Color.CornflowerBlue);
    spriteBatch.Begin();
    spriteBatch.Draw(MySprite, MySpritePosition, Color.White);
    spriteBatch.End();
    base.Draw(gameTime);
}

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  1. Editorial Team
    Editorial Team
    2026-06-17T13:46:43+00:00Added an answer on June 17, 2026 at 1:46 pm

    It is probably due to the fact the image itself has a white background. Try to resave it with a transparent background.

    EDIT

    The image you post shows the background is actually white instead of transparent. Changing this depends on the tool you are using for drawinf the image. Try wit google <<your tool name>> making transparent background.

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