Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7767751
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 1, 20262026-06-01T15:45:12+00:00 2026-06-01T15:45:12+00:00

Whenever you set a property in the Object Inspector, it must be writing some

  • 0

Whenever you set a property in the Object Inspector, it must be writing some code or somehow saving the information somewhere, but where? I want to know so I can set properties and events from code but the question is the one above. Where’s the code?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-01T15:45:13+00:00Added an answer on June 1, 2026 at 3:45 pm

    It’s in the Delphi form file. This file has the same name as your unit *.pas source code file but has the *.dfm extension.

    The current source code of your form you will get also if you’re in form designer and press ALT + F12. There you can modify what you need and with the same keystroke go back to the designer.

    You can check also what other files might be generated by Delphi for your project here.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I want to raise an event on a stub object whenever a certain property
Whenever I run my program, I get: NullReferenceException was unhandled, Object Reference not set
I'm using NetBeans as my IDE. Whenever I have some code that uses another
I have a fullscreen window with the Topmost property set to true. Whenever an
I've got a variable in Emacs called my-var that I'd like to set whenever
I'm having an annoying problem with my iPhone app. Whenever I set the optimization
I have CruiseControl.NET Version 1.4 set up on my development server. Whenever a developer
I have a gridivew with auto-generated fields, whenever there is a new set of
the following code in the master.cs file public bool MenuIssuesManagementVisible //defining the set false
Here's the situation: Using WPF I have an object set to the DataContext of

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.