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Asked: May 10, 20262026-05-10T21:40:42+00:00 2026-05-10T21:40:42+00:00

Where I work, people mostly think that objects are best initialised using C++-style construction

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Where I work, people mostly think that objects are best initialised using C++-style construction (with parentheses), whereas primitive types should be initialised with the = operator:

std::string strFoo( "Foo" ); int nBar = 5; 

Nobody seems to be able to explain why they prefer things this way, though. I can see that std::string strFoo = "Foo"; would be inefficient because it would involve an extra copy, but what’s wrong with just banishing the = operator altogether and using parentheses everywhere?

Is it a common convention? What’s the thinking behind it?

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  1. 2026-05-10T21:40:42+00:00Added an answer on May 10, 2026 at 9:40 pm

    Unless you’ve proven that it matters with respect to performance, I wouldn’t worry about an extra copy using the assignment operator in your example (std::string foo = 'Foo';). I’d be pretty surprised if that copy even exists once you look at the optimized code, I believe that will actually call the appropriate parameterized constructor.

    In answer to your question, yes, I’d say that it’s a pretty common convention. Classically, people have used assignment to initialize built-in types, and there isn’t a compelling reason to change the tradition. Readability and habit are perfectly valid reasons for this convention given how little impact it has on the ultimate code.

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