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Home/ Questions/Q 946537
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T22:56:02+00:00 2026-05-15T22:56:02+00:00

Which are the guidelines for choosing between template duck-typing and pure virtual base class

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Which are the guidelines for choosing between template duck-typing and pure virtual base class inheritance? Examples:

// templates
class duck {
    void sing() { std::cout << "quack\n"; }
};

template<typename bird>
void somefunc(const bird& b) {
    b.sing();
}

// pure virtual base class
class bird {
    virtual void sing() = 0;
};

class duck : public bird {
    void sing() { std::cout << "quack\n"; }
}

void somefunc(const bird& b) {
    b.sing();
}
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  1. Editorial Team
    Editorial Team
    2026-05-15T22:56:03+00:00Added an answer on May 15, 2026 at 10:56 pm

    With template duck-typing, you are doing static polymorphism. Thus, you cannot do things like

    std::vector<bird*> birds;
    birds.push_back(new duck());
    

    However, since you are relying on compile time typing, you are a little more efficient (no virtual call implies no dynamic dispatch (base on the dynamic type)).

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