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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T07:24:09+00:00 2026-05-28T07:24:09+00:00

While learning OpenGL ES 2.0 I find it inconvenient to look up OpenGL ES

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While learning OpenGL ES 2.0 I find it inconvenient to look up OpenGL ES related symbols like glBindFramebuffer online. Maybe there is a better way? Is there a better documentation browser for OpenGL ES?

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  1. Editorial Team
    Editorial Team
    2026-05-28T07:24:10+00:00Added an answer on May 28, 2026 at 7:24 am

    Well, I guess there are the OpenGL ES 2.0 Reference Pages (http://www.khronos.org/opengles/sdk/docs/man/), but that is online.

    You could always print the Quick Reference Card, that is helpful, but only if you know a little bit about the functions in question.

    And finally, if working in C++, you could give a try to GLES Emulator. This was written by a colleague of mine, it contains OpenGL ES 2.0 headers with documentation comments extracted from online documentation. You can:
    – either use it directly in Visual Studio or Eclipse
    – generate Doxygen out of it, to get offline version of the OpenGL documentation
    – use some bash magic to transfer the comments from “C” header file to NDK class file

    Hope this helps …
    (and sorry abouth the link, i lack reputation to post >2 links)

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