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Home/ Questions/Q 8573529
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T19:16:19+00:00 2026-06-11T19:16:19+00:00

While reading about bitmap processing in C++ I came across this block of code

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While reading about bitmap processing in C++ I came across this block of code
used for loading a color palette with data taken from a bitmap file:

//set Number of Colors
numColors = 1 << bmih.biBitCount;

//load the palette for 8 bits per pixel
if(bmih.biBitCount == 8) {
        colours=new RGBQUAD[numColours];
        fread(colours,sizeof(RGBQUAD),numColours,in);
}

where “bmih.biBitCount” is a predefined variable that already has a value.
Why does the author declare numColors to equal 1 then assign the value bmih.biBitCount to that variable in the same line? what exactly does this do and what are the benefits of assigning a variable a value twice inline like this?

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  1. Editorial Team
    Editorial Team
    2026-06-11T19:16:21+00:00Added an answer on June 11, 2026 at 7:16 pm

    Why does the author declare numColors to equal 1 then assign the value bmih.biBitCount to that variable in the same line?

    He doesn’t; he assigns the result of the expression 1 << bmih.biBitCount to numColors. The assignment occurs last. << is the bitwise left shift operator. Think of it this way:

    //set Number of Colors
    numColors = (1 << bmih.biBitCount);
    
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