While reading some documentation here, I came across this:
unsigned unitFlags = NSYearCalendarUnit | NSMonthCalendarUnit | NSDayCalendarUnit;
I have no idea how this works. I read up on the bitwise operators in C, but I do not understand how you can fit three (or more!) constants inside one int and later being able to somehow extract them back from the int? Digging further down the documentation, I also found this, which is probably related:
typedef enum {
kCFCalendarUnitEra = (1 << 1),
kCFCalendarUnitYear = (1 << 2),
kCFCalendarUnitMonth = (1 << 3),
kCFCalendarUnitDay = (1 << 4),
kCFCalendarUnitHour = (1 << 5),
kCFCalendarUnitMinute = (1 << 6),
kCFCalendarUnitSecond = (1 << 7),
kCFCalendarUnitWeek = (1 << 8),
kCFCalendarUnitWeekday = (1 << 9),
kCFCalendarUnitWeekdayOrdinal = (1 << 10),
} CFCalendarUnit;
How do the (1 << 3) statements / variables work? I’m sorry if this is trivial, but could someone please enlighten me by either explaining or maybe posting a link to a good explanation?
Basically, the constants are represented just by one bit, so if you have a 32 bit integer, you can fit 32 constants in it. Your constants have to be powers of two, so they take only one “set” bit to represent.
For example:
then you can do
As you can see, each bit represents that particular constant. So you can binary AND in your code and test for the presence of each constant, like:
I recommend you to read about binary operations (they work like LOGICAL operators, but at the bit level), if you grok this stuff, it will make you a bit better of a programmer.
Cheers.