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Home/ Questions/Q 839791
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T05:31:14+00:00 2026-05-15T05:31:14+00:00

Why do this: // If parameter cannot be cast to Point return false. TwoDPoint

  • 0

Why do this:

    // If parameter cannot be cast to Point return false.
    TwoDPoint p = obj as TwoDPoint;
    if ((System.Object)p == null)
    {
        return false;
    }

Instead of this:

    // If parameter cannot be cast to Point return false.
    TwoDPoint p = obj as TwoDPoint;
    if (p == null)
    {
        return false;
    }

I don’t understand why you’d ever write ((System.Object)p)?

Regards,

Dan

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T05:31:15+00:00Added an answer on May 15, 2026 at 5:31 am

    You cast to object when you don’t know or can’t be sure whether the original class has overridden operator ==:

    using System;
    class AlwaysEqual
    {
        public static bool operator ==(AlwaysEqual a, AlwaysEqual b)
        {
            return true;
        }
    
        public static bool operator !=(AlwaysEqual a, AlwaysEqual b)
        {
            return true;
        }
    }
    
    
    class Program
    {
        static void Main()
        {
            object o = new AlwaysEqual();
            AlwaysEqual ae = o as AlwaysEqual;
    
            if (ae == null)
            {
                Console.WriteLine("ae is null");
            }
    
            if ((object)ae == null)
            {
                Console.WriteLine("(object)ae is null");
            }
        }
    }
    

    This code outputs only "ae is null", which is obviously not the case. The cast to object avoids the AlwaysEqual class’s operator == and is therefore a true reference check against null.

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