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Home/ Questions/Q 4076070
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T17:22:42+00:00 2026-05-20T17:22:42+00:00

Why does the following code run? #include <iostream> class A { int num; public:

  • 0

Why does the following code run?

#include <iostream>
class A {
    int num;
    public:
        void foo(){ num=5; std::cout<< "num="; std::cout<<num;}
};

int main() {
    A* a;
    a->foo();
    return 0;
}

The output is

num=5

I compile this using gcc and I get only the following compiler warning at line 10:

(warning: ‘a’ is used uninitialized in this function)

But as per my understanding, shouldn’t this code not run at all? And how come it’s assigning the value 5 to num when num doesn’t exist because no object of type A has been created yet?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-20T17:22:43+00:00Added an answer on May 20, 2026 at 5:22 pm

    You haven’t initialized *a.

    Try this:

    #include <iostream>
    
    class A
    {
        int num;
        public:
            void foo(){ std::cout<< "num="; num=5; std::cout<<num;}
    };
    
    int main()
    {
        A* a = new A();
        a->foo();
        return 0;
    }
    

    Not initializing pointers (properly) can lead to undefined behavior. If you’re lucky, your pointer points to a location in the heap which is up for initialization*. (Assuming no exception is thrown when you do this.) If you’re unlucky, you’ll overwrite a portion of the memory being used for other purposes. If you’re really unlucky, this will go unnoticed.

    This is not safe code; a “hacker” could probably exploit it.

    *Of course, even when you access that location, there’s no guarantee it won’t be “initialized” later.


    “Lucky” (actually, being “lucky” makes it more difficult to debug your program):

    // uninitialized memory 0x00000042 to 0x0000004B
    A* a;
    // a = 0x00000042;
    *a = "lalalalala";
    // "Nothing" happens
    

    “Unlucky” (makes it easier to debug your program, so I don’t consider it “unlucky”, really):

    void* a;
    // a = &main;
    *a = "lalalalala";
    // Not good. *Might* cause a crash.
    // Perhaps someone can tell me exactly what'll happen?
    
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