Why does Visual Studio add this code to the Class.Designer.cs partial class.
Can anyone tell me when this components variable is going to get some value? What’s the pattern to follow here?
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if(disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
The private field
componentsis used to track disposable components on your form. Try dragging in aTimercomponent, and you should see something like this in the designer generated code:The pattern displayed in the
Dispose(bool)method is usually referred to as the disposable pattern. Basically, the pattern ensures that all of the tracked components will be disposed, even if you never call theDisposemethod explicitly, in which case the base class of your form will call theDisposemethod in its finalizer (during garbage collection).