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Asked: May 11, 20262026-05-11T10:45:57+00:00 2026-05-11T10:45:57+00:00

why in C++, for objects A,B //interface, case #1 class A { B bb;

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why in C++, for objects A,B

//interface, case #1 class A {  B bb; }  A::A() { //constructor bb = B(); }   //interface, case #2 class A {  B *bb; }  A::A() { //constructor bb = new B(); } 

Why case #2 work but not #1??

Edit: I got it now. But for case #1, if an instance of A is freed, will its bb also be automatically freed? Case #2 you have to explicitly call bb = NULL right?

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  1. 2026-05-11T10:45:58+00:00Added an answer on May 11, 2026 at 10:45 am

    The question as for me was how to make

    A::A() { //constructor bb = new B(); } 

    but without new. And I suppose the code in the question is not a real code. Just why ‘new’ works but simple assignment doesn’t.

    And my answer is following. If I understood the question in a wrong way or the answer itself is wrong – please let me know.

    Change

    A::A() { //constructor bb = B(); } 

    to

    A::A():     bb() {    // some logic } 

    and to have a consistence in the case with ‘new’ it is better to implement like

    A::A():     bb( new B() ) {     // some logic } 

    In these both cases when ‘some logic’ will start its execution you can be sure that object bb either initialized or exception will be thrown.

    To make your case compilable B should has implemented assign operator.

    To your edit: Your guess about case 1 is correct. in case 2 you have to call delete bb in the class destructor.

    Please leave a message of the ‘-1’ reason. I am really confused.

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