Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 527981
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T08:56:23+00:00 2026-05-13T08:56:23+00:00

Why is that sometimes an operator override is defined as a method in the

  • 0

Why is that sometimes an operator override is defined as a method in the class, like

MyClass& MyClass::operatorFoo(MyClass& other) { .... return this; };

and sometimes it’s a separate function, like

MyClass& operatorFoo(MyClass& first, MyClass& bar)

Are they equivalent? What rules govern when you do it one way and when you do it the other?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T08:56:24+00:00Added an answer on May 13, 2026 at 8:56 am

    If you want to be able to do something like 3 + obj you have to define a free (non-member) operator.

    If you want to make your operators protected or private, you have to make them methods.

    Some operators cannot be free functions, e.g., operator->.

    This is already answered here:

    difference between global operator and member operator

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm running code that sometimes yields this: UInt32 current; int left, right; ... //sometimes
We have some input data that sometimes appears with &nbsp characters on the end.
I've just noticed that Array doesn't override the triple equal sign method === ,
The issue is that sometimes I get this error in Google Chrome when I
I have a script that sometimes break because I get an error like: PHP
I have a WCF service that sometimes has to return a Fault. For some
Sometimes it's necessary to prohibit a copy constructor in a C++ class so that
I have a service that sometimes calls a batch file. The batch file takes
I have a form that sometimes gets linked to with some query string parameters.
We have some applications that sometimes get into a bad state, but only in

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.